evil

"CRITICAL SYSTEMS FAILURE! Repeat, CRITICAL SYSTEMS FAILURE! All attraction access is temporarily suspended. Please evacuate the park via the emergency exit ahead. THIS IS ALL YOUR FAULT!!!"
~ Dr. Eggman's emergency message played as the amusement park collapses, played upon unlocking Terminal Velocity.

The Terminal Velocity is the final stage of Sonic Colors and it is a large section of the giant structure that bridges Dr. Eggman's Incredible Interstellar Amusement Park to Earth.

Description

Sonic the Hedgehog has to travel down it to reach the space elevator to Earth. Eggman stops Sonic right at the elevator. Realizing what he must do, he pushes Tails into the elevator without him before the battle against the Nega-Wisp Armor]. After it was over, Eggman got sucked into a black hole by the energy created from the broken Mind Control Ray, as Sonic runs away from it and runs down to meet Tails back at Earth.

Act One (Wii)

Act 1 begins with Sonic racing down the huge space pathway as he is being chased by the Aero Chasers, a bunch of Motobugs and even a Giant Crabmeat robot. The act doesn't officially end, the screen instead just goes white.

Boss (Wii)

The Nega-Wisp Armor serves as the final boss of Terminal Velocity. The stage starts as Sonic and Dr. Eggman are running down the space elevator turning to the left. Eggman first uses Purple Frenzy to put some distance between him and Sonic. He then attacks by using Laser, Spikes, or Cube to try to hit Sonic, having to suck up more Wisps to use the Color Powers. Sometimes, he moves behind you and not only will he use normal attacks, but he might use some combo attacks. Spikes and Cubes at the same time is one, and the other combo is Laser and Cubes at the same time. When he gets close, the player must use a Homing Attack on one of the arms, working up to the cockpit, where the player can use a Homing Attack twice to damage the Nega-Wisp Armor. The player can also boost for a third hit and some rings. After taking a few blows, the machine will hesitate to attack when the announcer proclaims a new ability where Sonic uses all the Wisps' abilities at once, called the Final Color Blaster. Sonic uses this attack to destroy the machine and send Eggman flying, as he explodes into a purple firework in the shape of his logo.

Act Two (Wii)

Act 2 is only 35 seconds long. It's just a straight shot down the rest of the pathway after Eggman is defeated. After Sonic beats Eggman, a black hole appears and engulfs Eggman, while following right behind Sonic. The only threat in the Act is the stage, crumbling underneath Sonic's feet, having him either have to Quick Step or jump to avoid falling. Nonetheless, Sonic fails to outrun the black hole, and passes out. The Wisps help him back to Earth.

DS version

In the DS version, it is simply an act involving Sonic running down in open space. Sonic will need to constantly gather energy for the Tension Guage to boost to move at high speeds because if Sonic slows down, the Nega-Wisp Armor's claws will approach behind Sonic and hit him. If Sonic runs into the walls, he'll take damage. After this phase, the player proceeds to battle the Nega-Wisp Armor.

Gallery

Trivia

Navigation

             Sonic The Hedgehog.svg Evil

Objects
Main series: Robot Transporter | Dark Rings | Matter-Converting Camera | Dr. Eggman's Chair | Cacaphonic Conch | Metal Virus | Phantom Ruby | Paradox Prism | Scepter of Darkness | Warp Topaz
Adventures of Sonic the Hedgehog: Mind Pollens
Sonic the Hedgehog (SatAM): Roboticizer | Deep Power Stones
Archie Comics: Power Gems | Iron Sceptre
Sonic the Comic: Golden Nose | Mega Mack | Chaos Tap
Sonic X: Egg Moon

Events
Main series: Day of Disaster | ARK Seal Operation | Black Arms Invasion
Sonic the Hedgehog (SatAM): Roboticization
Archie Comics: Forgotten War | Great War | Operation: EndGame | Eggman War | First Robotnik War | Second Robotnik War | Cyberization | Iron Dominion Takeover | Ixis Resurgence | Genesis Wave (Super Genesis Wave)
Sonic the Comic: Robotnik Day | R.B.R. | The Burning
Sonic Boom: Eggtoberfest

Weapons
Main series: Eclipse Cannon | Killer Plants | Chaos Energy Cannon | Extractor
Sonic the Comic: Egg Satellite | Plasma | Seismatron | Weather Machine
Archie Comics: Egg Beater | Ultimate Annihilator | Tremor Mace | Iron Oni
Sonic Chronicles: Nocturne Blades

Vehicles
Main series: Babylon Rogues' ship | Battle Fortress | Black Tank | Death Egg Robot | Eggmobile | Final Weapon | Faceship | Egg Jet | Robotnik's Ship | Eggman Fleet | Final Fortress | Frigate Orcan | Egg Carrier | Final Fight
Adventures of Sonic the Hedgehog: Blimpnik
Sonic the Hedgehog (SatAM): Doomsday Pods
Archie Comics: Robotnik Express
Sonic the Comic: Death Carrier

Locations
Main series: Eggman Island (Volcanic Vault | Icy Isle | Desert Dodge | Trap Tower | Landslide Limbo | Wild Water Way | Eggman's Tower) | Eggmanland | Death Egg | Veg-O-Fortress | Metropolis Zone | Mystic Cave Zone | Launch Base Zone | Studiopolis Zone | Spring Stadium Zone | Gene Gadget Zone | Panic Puppet Zone | | Casino Ring | Hang Castle | Black Comet | Dr. Eggman's Incredible Interstellar Amusement Park (Tropical Resort | Sweet Mountain | Starlight Carnival | Aquarium Park | Bucket O'Sushi | Asteroid Coaster | Terminal Velocity) | Mystic Jungle | Eggman Empire Fortress | Eggperial City | New Yolk City
Adventures of Sonic the Hedgehog: Dr. Robotnik's Fortress
Sonic the Hedgehog (SatAM): Robotropolis | Robotnik's Headquarters | Doomsday Project
Archie Comics: Eggdome | Renobotnik
Sonic the Comic: Citadel Robotnik | Egg Fortress | Robotnik's Retreat
Sonic X: Doctor Eggman's Fortress | Scream Park
Sonic Chronicles: Twilight Cage
Sonic Boom: Lyric's Weapon Facility | Lyric's Lair | Dr. Eggman's Lair